In short: ◘We are always on the most active server (Moonsea in RO, Windrest in BnS, Jabbit in WS, Killian in TERA) ◘PvX = We take PvE and PvP content seriously. ◘We are an international guild. If you're applying to us, we expect you to speak English. ◘We are not a zerg guild, we value skill over quantity and therefore decline most applications. ◘We have a private server running our website + tools + TeamSpeak3 server license. ◘No hierarchy where only the leader/officers have a say in the guild. Everyone can have an opinion, and we can vote on what people want. ◘Suggestions, feedback and constructive criticism are welcome regarding the way the guild functions.
What do we expect from Applicants and Trials? ◘You must be maximum level, or be able to level up fast. ◘You must have end-game gear, or be able to gear up fast. ◘Be mature. It is not so much about your age as it is about your personality and the way you act with others. ◘Be active and dedicated. If you don't do much when you are online you probably won't fit into the guild. ◘Be motivated and able to learn quickly. This is must have for people who want to perform well in PvP and PvE as well. ◘Be an active TeamSpeak user. A working microphone is a must.
Everything you need to know about Codex
About our Guild: History, Mindset, Structure Codex originated in 2010 when Deioth (who was in Atra Astrum) saw the need for an English community Guild in the Korean MMORPG, TERA. The idea behind Codex was to "create a competitive guild founded on discovering and sharing information while always striving to improve as a player". The guild was a huge success, housing over 750 players in a total of one year and publishing many guides with over 200,000 combined views. As TERA was announced for European release we took part in Alpha and Beta tests, providing valuable feedback from our expert knowledge and high skill level in the game. Once TERA was released in Europe we went on to achieve recognition as one of the strongest TERA guild. Recognition that we still maintain.
During Gamescom 2011 Deioth met with the EU TERA team, Guild Wars 2 team and for the first time with the WildStar team. He got his hands on the WildStar Alpha version, which he thoroughly enjoyed and made some gameplay videos on YouTube, which you can find here and here. At the time we were very excited about WildStar, however it wasn't until the Winter Closed Betas that we got to actively play the game. After playing through the content, and reaching the end-game, we decided that we would expand our gaming network into WildStar, as one of our many homes for the future. While helping test the Closed Betas and learning more about the game, we decided to set up our Codex guild as a community guild where anyone could ask for help or information. Everyone was welcome to join, and we helped hundreds of players this way, just as we had done previously with Korean TERA. The guild of course focused on all aspects of the game; leveling, PvE, PvP, Paths, Professions, Elder Game content.
So far we have always found that opening up Codex to the community for Alphas and Betas or foreign versions of a game helps a lot of newer players. This way we spread our knowledge and help everyone have an overall better experience of the game. Another reason of opening up Codex is to help many players network with each other, we ourselves often make great friends and end up playing on the same server at release. Furthermore, when people experience issues or bugs, it is often much easier to just ask in guild rather than be ignored in the global channels. This is also what makes Codex such a great guild for developers and publishers: We have a fully functional structure and years of experience in testing games, the feedback we provide is always detailed from thorough testing. Furthermore our suggestions are always based on logic and feasibility. All in all, Codex has always been a huge success with the community when we open our guild to everyone to test upcoming games. Oftentimes helping a stranger lead to making new friends in the process!
Guild Structure We are very experienced players who aim to master everything that MMORPGs have to offer, be it PvP, PvE, Politics or Economics. Codex aims to gather people with a similar mindset, where everyone has an input into the Guild and decisions are made as a Guild.
To explain in greater details, the idea behind Codex is that there is no leader -> officer -> senior member -> member -> trial hierarchy. Rather, the aim is to recruit active and skilled players and once they pass the trial they are promoted to Core member. Often in the past there have been many examples where there was a distinct lack of communication between the leadership and the other members, as such we have a system where the leadership is the Core members itself. To put it bluntly, the input of the Core members heavily affects the final decisions the guild leaders will make in-game, each of our opinions have the same weight in reaching guild decisions. This way, in the long term, Codex connects more and more players with a similar mindset. This allows us expand our network of players across an increasing amount games that we enjoy playing together.
Recruitment and Trial Our Recruitment process is as follows: ◘For WildStar you apply to us via our WildStar application form and we review it shortly afterwards. ◘For Blade&Soul you apply to us via our Blade&Soul application form and we review it shortly afterwards. ◘For TERA you apply to us in-game and make sure to contact us (whisper or in-game mail). 1) If you meet the requirements we will invite you to our TeamSpeak, so we can talk about your application. 2) If you have the right mindset we will test you in-game. 3) If you are accepted for Trial, we will notify you and give you basic instructions to follow. Make sure to follow the instructions. Please note: If at any point we decline your Trial application, we will do our best to notify you and explain the reasons.
Our Trial process is as follows (please note that each step can be failed): 4) For all games you must make sure to be active on our TeamSpeak and check our forums often 5) We will evaluate your progress in terms of playing with the guild, skills and overall activity. During this time we will expect you to tell us how you feel within the guild and how you think the guild could be improved. We will in turn tell you how we feel about you and what you could improve. The goal is to work together to be the best. 6) Finally we will evaluate your level of integration within the guild. If we see that you have been playing frequently with the guild and also helped (either with discussions or actions) you will be promoted to our Core. 7) As a Core member you will have full access to our bank, buffs, services and raids. You will also have the ability to become a Manager given enough time and if you have the right attributes for various functions. Please note: If we feel that at any point you aren't trying hard enough to become a full member of the guild we will let you know. If we see that afterwards there is not enough progress we will ask you to leave the guild.
Regarding our application procedure, we have a recruitment team that prioritizes applications over other things. This way you can be sure that your application will be treated efficiently, so you don’t have to waste time waiting for our reply. Furthermore, you can first contact us via whisper or on TS if you are not sure about applying. As explained above, our recruitment method consists of a website form or in-game application and a talk on TS for the first stage. If we find that your gaming mentality is similar to ours we will then test your in-game abilities and make sure that you are able to meet the standards of the guild. So what do we look for in a player? We are recruiting people who are passionate about gaming and are willing to learn and improve constantly. Teams are welcome to apply, and statics within the guild is also allowed. The reason behind this is that we find that teams tend to have a more enjoyable gaming experience and support each other better. Ideally however there would only be a few trials at any given time, to more easily focus on them and see if they fit within the guild or not. It is important to remember that all members of Codex (Core and Trial) can discuss any aspects of the guild.
Raiding, PvE and PvP As raiding highly differs between MMORPGs this aspect is further explained by the Leader/Manager team of each MMORPG. Make sure to contact them if you have specific questions. TeamSpeak is a guild requirement for all content that we participate in. Please note that you must be ready and in raid at least 5 minutes before the times announced. Failure to be efficient will have consequences.
Our achievements so far This is a work in progress, we plan on making a page specifically for this.
A message to Developers and Publishers So who are "we"? A group of us, old friends, who have always been competitive and hardcore gamers, it is in our nature. While we know that many people associate hardcore with elitism, we actually like to help others and share our knowledge (unless it is under NDA, in which case we will not leak anything). As such, we often make a more open guild in Alphas and Betas or in Foreign releases of upcoming MMOs that we are interested in. For those interested these are the games we have played as Codex so far: Regions: KOR=Korea || JPN=Japan || CHN=China || NA=North America || EU=Europe
We rarely get anything in return, nor do we want anything in return. We are here to help the community, and our reward is seeing people enjoy the game. It is important to remember that we highly value expressing our opinions with each other and working together. Our guild is based on feedback and discussing issues together, where everyone can vote on what they want to do as a guild. We have Managers to help us with Raids and Recruitment, they are vital for helping with the time consuming functions of running a successful competitive guild. To repeat what we previously mentioned: "We have a fully functional structure and years of experience in testing games, the feedback we provide is always detailled from thorough testing. Furthermore our suggestions are always based on logic and feasability."
Most of our guild's actions are in-game, however we also Stream our gameplay and write public guides as we believe in sharing information.
All feedback, questions or suggestions regarding the guild are greatly welcome, just let us know.
As a closing statement; we welcome all players and guilds to contact us if they wish to engage in PvP or PvE with us, be it friends or foes.